Project 2: Week 9 Final Post Evaluation

Video

Analysis of problem solving

During the process of completing my final project I did encounter quite a few problems in regards to the creating of my video piece. I feel like I handled all the problems well and implemented my problem solving skills well. For the majority of problems I had a contingency plan.

For the majority of problems faced I mitigated these by doing my location recce in order to find any issues with the recording area. This included lighting and sound checks as well as scheduling with recording interviews and being able to use vacated areas to film. Due to this, as well as checking the video after initially recording the footage to check for quality I was able to re record if necessary.

Scheduling played a big part in the problem solving stage of my recording. Due to allocating myself a good amount of time and keeping on track to an allotted deadline for each task I was able to keep myself a head. This meant I could re record or fix any issues found during the recording stage. This was useful for when I encountered issues in the post production stage while editing – as one section needed to be re recorded.

I also found that due to my scheduling I was able to make a rough draft and receive feedback from my intended audience as well as college tutors. This allowed me to critical evaluate myself early on before the final piece and fix any issues. I created 2 drafts before my final piece in which I recorded some replacement footage and altered the voice over script and re recorded some audio.

Development of technical skills and problem solving

In terms of technical skills I would say that over the course of production my filming skills increased substantially. The framing of my piece is of a professional quality with good lighting and sound quality.

The entirety of the video editing and audio recording for the video piece was recorded using only my own equipment and software on my personal editing rig at home. This was a great asset to me in terms of creating my video piece as it allowed me to easily re record audio and re edit when not at college. Also due to using Sony Vegas 13 and Audacity I could easily export the project files as Adobe Premiere Pro and Audition files if I needed to work on the project any further during college hours.

One technical issue I faced while recording was that of lighting – the recording was all done while inside and due to having monitors in shot meant I was reliant on natural and normal house lighting. In order to create better lighting I used the torch application on my phone in some cases to brighten a shot and then further brightened specific shots during editing by upping the brightness and altering the contract. This is something I had not had much experience prior to this and helped develop my editing skills by having the chance to practice this skill set.

However, due to having been used to editing due to having had prior experience for the past 6 or so years I only encountered a few very minor issues while editing. All of these issues were easily fixed by the second draft (mainly accidentally cross fading a shot by mistake by having clips over the top of one another and very abrupt cuts).

Another issue I faced was the quality of my piece to camera’s audio was poor. This was due to the location chosen for recording and lack of a recording microphone. The audio echoed and was of a lower quality and was therefore quite jarring for the viewer. Therefore I re shot this in a separate location and replaced the clip for my final piece.

The only major technical issue I faced during my filming process was when re recording my piece to camera for my final version. This was due to faulty equipment. I intended to record the piece using an external microphone to ensure good audio quality. However, the microphone used was faulty and recorded very quiet and poor quality audio. Due to the playback on the camera being very quiet I wasn’t sure whether or not this was the case during sound check. Due to equipment bookings and time constraints I was unable to get a replacement microphone so I recorded the footage both with and without the microphone and did multiple take of varying lengths (so I could select the appropriate clip to fit in with the video). Due to having recording without the microphone as well as with, when I discovered the microphone audio was faulty I was able to use another clip that did not use the microphone.

The final issue I faced during recording was, during my interview with Stuart Dodd, I had little space to fit the camera. Due to this the shot was not as good quality and looks less professional when compared to the framing of the rest of the interviews. This was something I was unable to reschedule to re record due to equipment not being available and not having the time to feasibly redo the interview. However if I were in a professional situation I would have been able to re shoot the video and would of had longer and a better setting to do the recording in and therefore this would not be a problem and will be something I take into account in future.

I received a lot of useful feedback from those who viewed my piece, the only issue of which I was unable to resolve was the framing of the interview. Every other comment was taken on board and used in the second draft of my video and the final piece.

During the majority of production I faced very few problems. As discussed above, due to knowing the locations and using my location recce I was able to easily prevent problems from occurring.

Scheduling was relatively easy as I worked around the schedules of those being recorded and then ensured my equipment was booked out during that time. I made sure I recorded all the shots that were from the same location together to ensure everything was efficient.

Evaluation of final piece

The final piece of video I found was very much of a professional quality. This I found was mainly due to the creating of an initial draft and receiving feedback and critically evaluating my piece. This allowed me to get insight and compare it to professionally recording news pieces and contrast the quality. This led to me creating a second draft before the final finished product.

I would say the technical quality is that of a professional standard. The video quality is all recorded in 1920 x 1080 resolution with the game footage recorded in 60fps. The shots are all framed well, aside from the interview with Stuart Dodd, the interviews all abide by the rule of thirds and are of a professional standard with the subject looking across the camera. While the interview with Stuart Dodd does jar the viewer due to the framing of the shot, most of those who were shown the footage did not notice, except for those critically evaluating specifically watching through to find ways to improve. While this does somewhat let down the quality I believe over all it doesn’t act as much as a detriment to the final piece. In future this is something I will be sure not to replicate and ensure professional framing in all shots.

The cuts are clean and flow nicely, the pacing is fluid and does not feel rushed or overload the viewer at any point. With a frequent use of 3-4 shot sequences in combination with establishing shots the viewer is never jarred by a sudden cut or a sloppy looking cross fade.

I feel the game footage is not excessive and doesn’t use too much or too little. The footage does not make up the meat of the content and is scattered throughout to provide examples of what is being discussed and always has a purpose. This is something I was careful with how to implement by comparing it with other news outlets coverage of games and a lot of YouTube content and compared all of this and collated taking the best from all the material when creating the initial shooting script.

In terms of gathered material, my research my extensive and I cited any sources in the video with any information I used. None of what was stated was a generalisation or an assumption. I read many differing views and other news outlets articles and news videos and audio pieces on the subject matter. This combined with my existing knowledge of the subject meant I found finding and shooting material easy.

The game footage was all specifically recorded by myself that I got from playing violent games as part of my initial research. This allowed me to get specific scenes and shots in the games that suited my video piece.

Finally I would say I covered the subject in great depth. I received a lot of positive feedback regarding the depth of my piece and that it was easy to understand even to those with little understanding of the subject matter. The piece does not over complicate itself and also does not dumb itself down. I am very pleased with the outcome and have been told from peers and tutors that it appears professional and includes a lot of interesting and relevant information. The video piece is intentionally biased towards gaming in general. This was so I could angle the audio equally towards the other side of the argument and create a neutral article in order for the overall piece to remain neutral while expressing both sides arguments so readers can come up with their own views.

Audio

Analysis of problem solving

While recording my audio I did not actually really encounter any issues during the production or the editing process. This was mainly due to the use of the location recce and making sure to do sound checks and making sure the audio was of good quality before leaving location (for vox pops). The rest of the voice over was recorded in one session using a professional studio recording microphone with a pop filter on my home computer. The audio was edited in Sony Vegas Pro again due to having good audio editing capabilities.

One edit I did do that increased the professionalism of my piece was the adding of a wild track. This was used for the vox pops that were recorded in quiet locations as they stood out when compared to the audio of the vox pop that was taken in a games shop. I therefore downloaded background noise from cities to add into the background to make the other vox pops less jarring in comparison. This helped the piece flow much better and set them apart from my voice over audio, due to both having similar levels of well recorded audio.

Development of technical skills and problem solving 

I found the main technical skills that were improved with this specific task were those involving vox pops. The majority of this was through taking into account the weather and background noise to get good quality audio. For example, since my piece was on gaming it made sense for me to interview people found in a local gaming store – this was I was able to get a well informed answer to my questions as well as have a natural wild track from the shop while avoiding any sound issues from wind. Also due to the fact that it was raining this allowed me to avoid the issue of people not wanting to stop for interview.

As discussed above there were few problems I faced with this task in particular. Due to my editing software and recording I was able to record my script in sections and combine the clips while avoiding any obvious cuts in audio. This was mainly due to the quality of the microphone and the ability to cut in specific places.

One problem I did face however was that of there often being my inhaling of breathe caught on audio. This was quite jarring. I was able to remove this due to careful edits and was able to ensure the audio still flowed with not noticeable cuts. While this was not particularly a requirement as many professional outlets don’t cut this I had plenty of time to do this and felt it improved the overall quality of the piece.

Evaluation of final piece

In terms of technical quality the audio is well recorded and hits the 2 minute time length exactly. The audio quality is of a professional standard and has a good listening volume. It is easy to listen to on the final post through the use of Soundcloud embedding. The pacing is good without any unnecessary pauses while not being too fast to over load the listener.

As I specified above it is again intentional angled to oppose the video in order to present the other side of the argument. I think this works well in contract with the video while broken up with neutral information in the article.

Again in terms of content I have been told that it was very in depth and easy to follow. I do however find that the quote used from one specialist would have been better had it been a direct audio quote, however, due to it being a quote from an article I was unable to do this, but do feel it would have made the piece more professional.

I think the use of the sound bite from the game death race helped to give good understanding and context to the controversy and made that piece of the audio task more professional. This required me finding audio from the original arcade game which was quite time consuming however I feel was worth the effort.

I also feel like the vox pops were quite quick and would of liked to have included more from them however due to time constraints had to cut them down. While this was a minor issue if I had a longer time limit I would have either included an additional vox pop or lengthened the ones included.

I was told the content was obviously well researched and in depth and I feel like this piece works nicely along side the article and video for my overall final piece for this project.

Interactive Element – Online based writing

Analysis of problem solving

In terms of the interactive element of my piece I have included frequent use of hyper links to studies discussed in my article as well as pictures with reference to their source material.

In terms of interactivity the major issue I faced was finding what links to include that were relevant to my piece. I found I solved this issue well by consulting my initial research resource list. I was able to then find links to studies that coincided with the point I was making at that particular section of the article.

I made sure that there was only a maximum of 2 paragraphs before some form of imagery or interactivity was included. This was it breaks up the text and makes a much less daunting task for the reader to consume.

I put the initial attention grabbing sentence bold and placed it at the top of the page before including the video below it. This is to ensure the reader immediately had something that grabs their attention. From the video upon scrolling their is more information and imagery is always put on the left taking into account heat maps of online articles.

Evaluation of final piece

After having my article proof read by peers and tutors I am very pleased with the result. I was informed it was of a good quality and reads well. I took on board all notes, especially those relating to the interactivity and where links would be useful.

I tried to emulate online articles such as the BBC: http://www.bbc.co.uk/news/world-europe-35799998

Guardian: http://www.theguardian.com/world/2016/mar/14/turkey-ankara-attack-one-bombers-was-pkk-member-officials-say

This combined with my theory posts in terms of studying heat maps allowed me to get a basic idea for how to layout my final blog post. This gave me the idea for how to effectively place my video so that it gained the most attention (at the top of the page under a grabbing opening sentence).

Overall having been given feedback of the final piece in terms of layout I have been given no negatives that need to be improved. Due to this and comparison to a professional article I am very pleased with the overall outcome.

The paragraphs are short and well spaced so as not to intimidate the reader. As well as this I have included the bulk of the information in the beginning few paragraphs before adding addition information for those that scroll but includes information that is not integral to the story but good for further reading for those that wish to continue reading the story.

The bottom of the blog post has an option for sharing buttons at the bottom of the page. This is something I took into consideration from my theory posts as well as from stories such as the examples provided above. I had to consider making my piece shareable and make this as simple as possible, in order to do this I changed the layout to make the share options simple buttons in order to make it as easy as possible as well as eye grabbing. Unfortunately I am unable to have it at the top of the page as well as the bottom due to limitations of using WordPress while I was unable to implement this I feel it would have vastly increased the share-ability of the piece which I have discovered is  vitally important for online journalism.

One aspect I had not considered prior to research and to my theory posts is that interactivity is vital in online journalism. In order to keep the attention of the reader I had to include plenty of links to further reading and link to other pages as well as the obvious video and audio elements. I have done this well by including plenty relevant links throughout as well as other stories relating to gaming at the bottom of the page that link to other articles written on my WordPress in order to generate further traffic to stories on the same site. Therefore taking this all into account I would say I have implemented interactivity very effectively in my final piece.

Final Major project notes

From my project there are many skills I could easily take forward with me when creating my final major project. However, I currently haven’t decided the format of my final project. The skills that I have discussed above are all sections that I have developed over the course of this project.

The video skills I developed were video editing and being able to make cleaner cuts and adjust lighting as well as recording a professional looking shot. If my final major project incorporates video I will be sure to incorporate these skills into the production and pre production sections. In terms of further development if having a visual based element in my final major project I would continue to work on framing to ensure professional quality and ensuring I collect enough footage for each shot. This will come with more intricate and well thought out planning.

The audio skills I have developed are acquiring vox pops and the removal of background noise using Audacity. This is something I will continue to use in both future video and audio work.. In terms of developing further I will look into using more complex equipment or using a more professional audio based editing software – as using Audacity was simply due to not owning Audition on my home PC.

Finally the interactive based skills I have developed are that of creating a professional looking post with several different interactive elements. This is mostly find intuitive ways to link to other articles and making a piece shareable. In order to further develop these skills during my final major project I will make sure to make use of all social media platforms to ensure share ability. As well as this I will continue to use theory to create a post that takes advantage of heat maps to create a much more fluid piece of content. I will strive improve upon this with my final major project post.

Resource List:

BBC (2016)

Ankara bombing: Turkey strikes against Kurdish rebel PKK

Available at: http://www.bbc.co.uk/news/world-europe-35799998 (Accessed 14/03/2016)

 

Letsch, C. (2016)

Turkish officials blame PKK for Ankara bomb as air force strikes Kurdish targets

Available at: http://www.theguardian.com/world/2016/mar/14/turkey-ankara-attack-one-bombers-was-pkk-member-officials-say (Accessed 14/03/2016)

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Project 2: Week 9 Final Post Evaluation

Project 2: Week 7 Summary

Radio production/post production summary

During this week I recorded and begin editing together my radio piece. I was able to complete all recorded needed and begin to edit together all the relevant clips and wild track.

In terms of production I recorded several vox pops to be included in my radio piece. I was happy with the outcome of them and they were of good sound quality. I didn’t encounter any real issues when recording them. I did several takes with one interview due to recording conditions – however, the person being interviewed did not have any issue with this and it only took about 2 minutes to do the 3 different takes.

In terms of the recording process I did this at home using my own equipment. Similarly with my video piece’s voice over I recorded it using my CAD USB studio condenser microphone with a pop filter. This produced good sound quality and I was very happy with the resulting audio. Due to having rehearsed the script it was a very simple process to record and was not time consuming in any way.

I again recorded this in audacity due to convenience and began the editing process using Sony Vegas 13 pro. While this is mainly software for video editing it also has very good audio editing capabilities, with being able to alter individual sound levels and simple cutting as with Audition. It also allows for rendering in an audio only format which allowed for a much simpler editing process for me due to my past experience with Sony Vegas, as well as having used it to edit audio in the past (as evidenced by this blog post).

While being able to ensure levels were of a good quality and re record specific sections if necessary, coupled with my previous experience with Sony Vegas allowed for a simple and fluid editing process.

I also, using feedback given on my post for the progression week and half term, in terms of my video piece managed to fix many of the editing errors and improved my piece overall. I am much happier with this second draft and I intend to re record the piece to camera also this week. Further explanation of this can be found here.

I also drafted up my 500 word article. I find that it reads more so like an essay and less like an article. I intend to get feedback and change it accordingly to be a more fluid and readable article.

Evidence

vox pop evidence

project 2 article

 

To Do List

  1. Finish editing the audio piece
  2. Make any final changes to written article
  3. Re edit video piece including new piece to camera and render final
  4. Implement all elements into the final interactive piece

Evaluation of previous weeks to do list

In general, I am very much on track and could quite feasibly end up finishing the project early. While I was unable to re edit the video piece due to being away from home to get access to my project, I am still very much on track.

The radio piece will likely be completed by the end of this week if not by the beginning of next week and due to my extensive research the writing of the 500 word article should not be difficult or time consuming.

Other than the final edit of the video I was able to complete all other tasks set last week from my to do list to a good quality. I am expecting to begin writing the first draft of the article this week and complete it next week and combined with the other pieces in the final product well within the time allocated.

Project 2: Week 7 Summary

Theory Post: SEO and Designing Web Content

The vital ways to make sure your articles are seen by the most people possible

Writing a good article alone isn’t good enough anymore. In this theory post I will explore the best ways to ensure people are reading what you produce. 

Masterclass

The modern journalist has access to the largest audience than ever before, both numerically as well as proportionally; more people than ever have access to the news. Due to this news has got to be more inclusive in order to make sure it is accessible to the widest audience and increase its relevance.

Making a story accessible is terms of how its written is down to the tone of the piece. Using the correct tone can make a story available to a wider audience by making it relevant to them or it can target a specific audience in particular.

The modern journalist faces competition everywhere, the amount of rival content is staggering. Every consumer now has the ability to be a producer of content and can have a direct influence on the content, a good example of this being comment sections.

Screen Shot 2013-09-24 at 4.30.56 PMA comment section allows for every reader to potentially join in the discussion of the story. This causes a dialogue between users and gives them the ability to share their own views on the topic. It is not uncommon for some comments to far exceed the length of the original article and for a reader to learn even more from just comments alone. A comment section helps to keep the attention of a reader, which is vital due to the lower attention spans of the modern audience.

In order to counteract this lower attention span a page must be as engaging and visual as possible to draw readers in and keep them interested once they’re drawn in. Readers expect interactivity and text alone can’t retain a user’s attention. A layout must combine practicality and usability – there is no point having a good looking page if it is difficult to navigate and hard to understand.

One of the most important aspects of an article is to create something that is easily shareable and encourage this from its readers. Having this ability to spread content allows for free advertisement and allows for multi platform access – meaning it can be seen on Facebook, Twitter and other social media platforms. This way it can redirect traffic to the article in question and works off the basic principle that the more people that see the link the more people are likely to click it. The internet is all purely based on numbers and statistics and using these to your advantage gives you the best chance at having your content seen by a larger audience.

It is important for a piece to immediately start gaining traction and snowball before it becomes buried under other articles and loses priority on Facebook and Twitter feeds. The sooner something begins this process of sharing and generating traffic the better.

new-business-models-for-news-3-728
All of this feeds into the idea of a link economy – this idea that the value of a piece increases with the amount of links to it and its outward links to other pieces. This is based on the concept of if you link to several other pages, then several pages will link back to your article. This feeds in again to making something simple and usable, and allows audiences to find it easily. The internet is built on this basis, wit one page linking to others which all link outwardly again and so on.

One of the most vital parts of gaining traffic is Search Engine Optimisation (SEO) in order to make your content show up in a search engine. This is done through understanding and playing into the algorithms used by the use of key words, tags and links and shares to help raise the relevance of your piece in the search engine rankings. It is therefore vital to optimise all content created for being searched for.

“SEO is the practise of improving and promoting a website to increase the number of visitors the site received from search engines. There are many aspects to SEO, from the words on your page to the way other sites ink to you on the web. Sometimes SEO is simply a matter of making sure your site is structured in a way that search engines understand” – The beginners Guide to SEO by Rand Fishkin

Therefore from this we can outline a basic set of rules that a writer can follow in order to have their work exposed to the largest possible audience.

  1. Make sure every article caries easy share buttons to at least Facebook and Twitter
  2. Exhibit multimedia skillset in the layout
  3. Embed relevant video and audio
  4. Use relevant images and info graphics
  5. Provide further links at the bottom of the page
  6. Embed hyper links throughout the piece

By following these rules you make your piece as visually stimulating and easily shareable.

The last thing to consider is the reading patterns of those reading the article. This way you can layout your piece accordingly in order to draw attention. Reading patterns are vital for understanding of anyone who wishes to increase audience retention. This goes off the basis of a simple F layout.

f_reading_pattern_eyetracking

Readers begin with a horizontal movement usually across the top area of the content. This should be taken advantage of by putting something visual or attention grabbing in this area, making sure any text there is engaging (a good starting 25 words for example). This initially creates the top of the F shape.

Te next movement the user will usually do is down the page partially and then across again in a second movement to the right, usually covering a smaller area than before. This forms the second bar of the F shape.

Finally the user will scan down the left side of any content in a vertical movement – which is often slow and systematic creating the solid stripe on the heatmaps shown above. This creates the stem of the F shape.

 

Users spend 80% of their time on a webpage looking at the information above the page fold without even scrolling. The other 20% of their attention is given to any information below the page fold. Therefore it is important to layout a piece that conforms to this by gaining the attention of the reader before they start scrolling in order to gain as much of their attention and encourage them to share before they begin to scroll.

As shown on the heatmap users spend the majority of their time (69%) focusing on the left side of the page and only 30% on the right. Therefore phrases and words that are more eye catching and interesting should try to be shown on the left of the page and have the visual layout with the emphasis on the left. Therefore considering this a layout should focus on the top and left of the web page as the most vital parts.

A good example of this form of layout is that of the BBC news site. As you can clearly see it e268f-screen-shot-2013-01-19-at-16-26-47grabs the attention of the reader from the first visit. The page you are presented with has a bold attention grabbing header followed by an interactive element in the form of the video. This clearly plays into the idea of the F heat map shown above. To the right are sections which link to other stories and another section half cut off to encourage scrolling.

The article breaks up the text regularly with images and video content and then encourages sharing at the bottom of the page. The article is shown as a column in order to encourage scrolling and has an entire section just dedication to other links for further reading relating to the story.

The page you are presented with on The Independent’s page is a lot less interactive to Untitledbegin with, there is not embedded video or audio. However, it does still follow the F rule fairly well. Although there is a lot less to grab your attention initially before the viewer has to scroll. However they do encourage sharing at the top and bottom of the article which is something the BBC does not. And again has a section which encourages further reading. The story is also a lot shorter and plays more into the idea of shorter attention spans. As well as this it promotes other stories on its webpage further down the page, however, does not immediately catch attention and I personally didn’t notice it on my first visit.

The guardian also does a good job of presenting itself online with its initial part of the gdij;osdfgnsdgpage. It shows a good example of the opening sentence to gain attention and asks a question without actually posing a question to encourage people to scroll. Again it encourages sharing however there is very little interactivity and does not break up the text at all once you scroll.

 

Theory Post: SEO and Designing Web Content

Project 2: Week 5 Summary

Production analysis

During the weekend I took home filming equipment and got the necessary shots I needed for the video project that I cannot obtain in the college. The majority of these shots were someone playing a game with violent content. The shots varied in both how they were focused (including some focus transition shots) and how they were framed. Using my shooting schedule I recorded several different shots for each in order to mix and match to be able to find the best establishing shot and create a good quality 2-4 shot sequence. What was recorded is intended to be the opening shots. Also due to the amount of varied shots I can use some of them in different places in the recording if necessary.

As well as recording as part of the short case study included in my piece I had a member of my college class fill out an aggression test after playing a violent game (from the Call of Duty franchise which has received criticism by the media for being a popular game with “violent content”). The aggression score increased from the original 58% up to 78% which I will discuss in a piece to camera clip that will be displayed after the initial shots of my classmate filling out the test.

Example of footage recorded:

My plan for this week is:

  1. Create a contingency plan (included in this post)
  2. Record in game footage from the source material of violent scenes in the games: ‘Fallout: New Vegas’, ‘Bulletstorm’, ‘Wolfenstein: The New Order’
  3. Record in game footage of Spec Ops: The Line – the in game scene were the player is forced to use white phosphorous on civilians in order to clear a path to make a point about games. (This will require playing the game up to this point in order to record the footage for a few hours)
  4. Interview with Games Development teacher Stuart  Dodd in regards to his views with games and the possible link to violence.
  5. Film piece to camera related to aggression test
  6. Record the voice over on home computer
  7. Possibly begin the editing process and decide which clips shall be used in the final piece.

Below is the shooting schedule that was used for Sunday and planned for the current week.

Shooting schedule 31 01-07 02

Evaluation of recording

I am very happy with the quality of the shots gathered. While I was initially concerned about the lighting available in my room I quickly found the lower light really suited the footage helping to highlight the computer screen and the game making it the focus, also due to a headset being worn it provided light which drew attention to subjects face during close up and allowed for a good focus point in focus transition shots. I expected the recording process to last between 1-2 hours but due to planning ahead and setting up early and the shots being easier to get to the quality I wanted meant it only took about 30 minutes in total. I was also able to get an interview with the person who was playing the games which creates a more fluid narrative by allowing me to cut from footage of someone playing the game directly to their opinion on how they think it affects aggression.

If I were to record the footage again I would possibly have filmed some more shots that I had originally planned (such as a panning shot over boxed games considered violent) however I was limited due to not being able to access the footage from the camera due to the cable that came with the card reader I was supplied was faulty. I managed to overcome this through borrowing one off the person who was playing the games for my recording, however, once they left it limited my ability to record especially since the natural lighting at this point had dissipated. In future this could have been prevented by better planning and scheduling of time to record that shot while lighting conditions were better. However, I was hesitant to use that shot due to the large amount of other usable footage I acquired during the shooting session.

However, I had initially intended to record my voice over this week, this was something I was unable to do due to the issues I had with scheduling and time constraints. I intend to do that this week at home using my own recording equipment, this is mainly due to the fact that I have access to a pop filter and microphone stand in order to get a good quality audio recording. Other then this I was able to meet all the objectives I had planned for this week.

Problems faced with recording this week

The main problem I faced this week was scheduling. I found it very hard to get hold of the person who was supposed to help me with my recording, this meant that organising a time to record was quite a challenge. This was something that could not really be worked around but I did inquire with different people to ask if they could help if I was unable to get hold of my contact.

Once I managed to get hold of the person it was a matter of scheduling, due to prior commitments and working the filming had to be done on the Sunday, this meant that I only had that one day to film what I had initially booked the camera out for. This meant I was working on a tight schedule as Sunday is a day where I have other commitments. However, as stated previously due to good time management and planning I was actual able to film all the footage in a much shorter time frame than initially expected.

The other problems I had were with the equipment itself. Firstly the tripod legs were not tightened well and meant that it was very difficult to set up. However, due to setting up early I was easily able to sort this out with plenty of time before recording. There was also an issue with the microphone I was using (a shotgun mic) not having anything to attach to the camera. In order to overcome this I used a microphone stand I have borrowed off of a friend. This actually was a very helpful outcome as it allowed me to position the microphone is a position to optimise sound during the recording process and use the directional nature of the microphone to my advantage. Finally there was the issue I had with the card reader (which I have discussed above) which was easily solved by swapping out the micro USB cable.

Project 2: Week 5 Summary