Week 10 – News Diary

Star Wars Battlefront Awakens Atop UK Chart

Summary

The newly released Star Wars Battlefront Awakens game, created by known developer DICE (responsible for the games in the battlefield series) has become the highest selling game during its launch week in the UK. The game generated enough sales to become the fourth biggest game launch in 2015.

Why is it newsworthy?

This game launched just three weeks prior to the released of the highly anticipated new Star Wars film: ‘Star Wars VII: The Force Awakens’. Many people have been highly anticipating the new film and therefore Star Wars as a franchise is at the height of its popularity.

The sales figures alone show just how much excitement there is relating to the new film in the series.

There was also a lot of fans of the older game in the series ‘Star Wars Battlefront II’ which still has a significant player-base on PC. Many did not expect their to be a new entry into the Battlefront franchise, so it is likely why people were so excited when the game was announced.

The has been a lot of coverage of this game and many were curious how the new developers of the series would change the direction of the original games. Clearly, however, this has not deterred many gamers from picking up a copy.

What are the different perspectives?

There are many different perspectives to take into consideration.

Firstly there is that of the new development team and whether the new direction they have taken the game is the cause of it selling so well.

There is also that of the consumer as to whether the game is good enough to warrant the level of sales it has generated, and how will this effect future games in the series.

There is the perspective of it being Star Wars related news that is very much in the public eye at the moment due to its resurgence in popularity relating to the release of the new film.

Best medium for the story

In this case due to it being a relatively short story, with little else that facts and figures, I believe the online written format to be the best way to present this story. It is a short simple story that does not require too much in depth analysis.

Radio/audio would not really be suitable due to how brief the story is unless presented as purely a headline. However, this could suit a podcast discussion format due to the nature of the new development team and tie into discussion surrounding the launch and then using it as a springboard onto a larger topic. A good example of which can be found here (https://youtu.be/JbdJUVzWP4Y?t=28m58s).

This story would again possibly work in video to the same extent as previously mentioned with radio.

Source

http://www.gamespot.com/articles/star-wars-battlefront-awakens-atop-uk-chart/1100-6432518/

Game fails to reach to reach crowdfunding target

Summary

A new platform for crowdfunding has experienced its first campaign to not reach its goal. The campaign for a game called ‘Anchors in the Drift’, being created by the development team behind popular game ‘Scribblenauts’. The campaign did not manage to reach its goal of $500,000.

Why is it newsworthy?

Fewer and fewer games recently have been able to generate enough money through crowdfunding sites, which begs the question as to whether this will continue to be a valid tool for games development. There is also the fact that this is Fig’s, as a platform, first failure.

Also there is the fact to consider that the development team behind this game are well known and respected in the industry for their previous success ‘Scribblenauts’. Therefore this failure may likely come as a shock to many.

What are the different perspectives?

There are several different perspectives to consider with this particular story.

The first of which is that of the games industry as a whole and how this may be a cause for concern, in terms of the future of crowdfunding. This failure being the first for Fig being the main focal point of the story.

This is not the first or last games to fail on a crowdfunding website and so there is the perspective as to why is that the case? What does it take in order to generate enough money through crowdfunding to make it viable and can it be replicated?

There is also the personal perspective of the developers having gone from having a successful game followed by a crowdfunding failure. This will likely be tough for the developers in generating investment or interest in their game. However, ironically the very fact that it failed to reach its goal has given it more publicity.

Best medium for the story

Due to this being a good springboard for discussion, I would think audio or video would be a good route to take with this story.  This could open up a larger debate that, again with the last story, would very much suit a podcast style format.

While written is also viable I feel like it stunts the discussion of the story and promotes more of a factual and simplified representation of the story.

Source

http://www.gamespot.com/articles/another-game-fails-to-reach-crowdfunding-target/1100-6432490/

Breaking Benjamin frontman refuses to promote Star Wars Battlefront

Summary

Singer of rock band ‘Breaking Benjamin’, Benjamin Burnley, refused to promote the new Star Wars game, called the game a “piece of s***” on his Instagram posting a picture of a broken Xbox One disk of the game.

The singer is a fan of Star Wars and was pictured dressing up as one of the villains from the new film for Halloween.

Why is it newsworthy?

This story is newsworthy because it again relates to the newly released ‘Star Wars: Battlefront’. As someone who is known to be a fan of the Star Wars franchise, it shows a very emotive reaction which clashes very heavily with the otherwise generally positive reception the game has received.

Mainly the focal point of this story being the aggressive nature in which he went about showing his disgust at being offered money to promote the games on social media.

What are the perspectives of this story?

The perspectives in this story are fairly rudimentary for a story of this nature.

There are the perspectives of the two opposing parties. Why is Burnley so aggressively against promoting the game and feels the need to spread negativity about the game? And what what the developers reaction to this?

There’s also the perspective of both fans of the game and fans of the singer himself who value his opinion and of course those that fall into both categories.

Best medium for the story

Due to it relating to an Instagram post I would say written or video in order to present screenshots of the post. Radio would be fairly limited in how much it can relevantly give with just information without any visual prompts to back up the story.

Video as well is fairly limited as there is fairly little that could be shown that is relevance other than images and footage of both the game and the singer. I therefore would say a written format suits the story but again does allow for a discussion that could suit video or audio to a certain extent.

Source

http://www.gamespot.com/articles/they-wanted-to-pay-me-to-promote-piece-of-sht-star/1100-6432521/

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Week 10 – News Diary

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